CityForge
This generator allows you to generate a city on a square plane. Each road and building is uniquely created based on the surrounding layouts, ensuring that no city is ever the same!
Design a unique cityscape tailored to your liking with the following settings
- Map size: int 5~200 (recommended 50~100)
- Seed: any int value
- Road Density: number of roads branching from center
- Branch Probability: 0~10
- Road Curve: lower value for straight roads
- Minimum Height: minimum building height, it cannot go above max height
- Maximum Height: maximum building height
- Road Animations: toggle for a quick animation during road generation
- Building Animations: toggle for build animations on buildings (trigger warning)
- Street Lamps: toggle to generate street lamps
- Props & Environment: toggle to generate various props and trees
Press the Generate button to start or the Dice button to use randomized settings instead
Freelook controls (Enter by clicking on the Joystick button)
- Move with WASD
- Space to ascend
- LControl to descend
- LShift to increase move speed
Development History of CityForge
Prototype
Texture Update
Density Update + New Textures
Showcase Video
Feel free to check out my other projects!
Status | In development |
Platforms | HTML5 |
Author | Sean |
Genre | Simulation |
Made with | Unity |
Tags | 3D, city, City Builder, Indie, Low-poly, procgen, Unity |
Development log
- City Generator: Environment UpdateJul 16, 2024
- City Generator: Building ImprovementsJun 29, 2024
Leave a comment
Log in with itch.io to leave a comment.